![]() What’s more, Vulkan was also better at distributing the workload across multiple CPU cores, which made it better for operating with the multithreaded CPUs that have become quite common as of late. ![]() The difference between Vulkan and existing technology at the time like Direct3D11 and OpenGL, is that Vulkan is designed to provide a more efficient CPU and GPU usage, thereby granting increased performance than its counterparts. In other words, it’s a technology that is used by apps to render their graphics in real-time, much like in 3D games. ![]() Vulkan, like DirectX, is a graphical API used mainly in 3D applications like games and other interactive media. It has been a period of new releases and improvements for BlueStacks as of late, and this excitement is still ongoing as the latest update brings with it the support for the Vulkan API in Android 11 instances, which will not only give access to a whole new rendering technology for our app player, but it also gives access to an entire new library of mobile games for our users to enjoy on PC.
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